Course Description:
Building on a foundation of programming skills, students will use object-oriented programming to develop applications for Windows, database, multimedia, games, mobile, and/or Web environments. Students will have the opportunity to explore and create applications related to the information technology and game design industries.
Taught by:
Prerequisite: Completed iT Programming
Learning targets:
- Queues and Stacks
- LinkedLists
- Sorting
- Canvas and Advanced HTML Features
- Application Development
- Delegates and Events
- Database Basic Concept
- Game Design
- IIS, SOAP, Server-side State Management,
- Objects and Classes
Student Perspective:
I enjoyed Advanced Programming because I learned HTML, the program for websites. My favorite memory was when the clock I made in HTML worked flawlessly. For student looking to take this class, I recommend that they manage their time well and try to learn the advanced features of HTML if they wish to pursue other classes in this field.